![]() |
DynRPG
v0.20
RM2k3 Plugin SDK
|
Used for monsters as subtype of battlers. More...
Inherits RPG::Battler.
Public Attributes | |
int | databaseId |
The database ID of the monster. | |
Image * | image |
The image of the monster's graphic. | |
Image * | imageMirrored |
The mirrored image of the monster's graphic (used when RPG::Battler::mirrored is true ) | |
int | blinkTimer |
Frames left until damage blinking is done. |
Used for monsters as subtype of battlers.
Frames left until damage blinking is done.
If a monster takes damage, it blinks a few time. The blinking is started by setting blinkTimer
to the number of frames the blinking should take. The blinkTimer
is then increased by one each frame (while the image will be shown and hidden repeatedly), until it reaches zero at which point the blinking will be stopped.
The database ID of the monster.
The image of the monster's graphic.
The mirrored image of the monster's graphic (used when RPG::Battler::mirrored is true
)