DynRPG  v0.14a
RM2k3 Plugin SDK
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Public Attributes
RPG::Monster Class Reference

Used for monsters as subtype of battlers. More...

Inherits RPG::Battler.

List of all members.

Public Attributes

int databaseId
 The database ID of the monster.
Imageimage
 The image of the monster's graphic.
ImageimageMirrored
 The mirrored image of the monster's graphic (used when RPG::Battler::mirrored is true)
int blinkTimer
 Frames left until damage blinking is done.

Detailed Description

Used for monsters as subtype of battlers.

See also:
RPG::monsters
RPG::Battler
RPG::Actor

Member Data Documentation

Frames left until damage blinking is done.

If a monster takes damage, it blinks a few time. The blinking is started by setting blinkTimer to the number of frames the blinking should take. The blinkTimer is then increased by one each frame (while the image will be shown and hidden repeatedly), until it reaches zero at which point the blinking will be stopped.

The database ID of the monster.

The image of the monster's graphic.

The mirrored image of the monster's graphic (used when RPG::Battler::mirrored is true)

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